Sean Parkinson
Game Developer, Programmer, 3D Prop Artist, Sound Designer, Music Composer
Contact Me
Looking for a C# programmer? Blueprint designer for Unreal Engine? Reach out to me below!
Game Designer
These games were made in a game jam style. There was a four week time limit and made with a team of four or less people.
Audio Engineer & Sound Design
I specialize in creating Soundtracks & Sound Effects for Video Games and Film, using DAW software such as Reaper. I utilize techniques such as synthetization and foley.
Music Production
I use samples, synthesizers and instruments to create a variety of different styles of music ranging from Orchestral to Heavy Metal. I create under my own name and under the name "Time Factory".