Sean Parkinson

Game Developer, Programmer, 3D Prop Artist, Sound Designer, Music Composer

Contact Me

Looking for a C# programmer? Blueprint designer for Unreal Engine? Reach out to me below!

Game Designer

These games were made in a game jam style. There was a four week time limit and made with a team of four or less people.

Audio Engineer & Sound Design

I specialize in creating Soundtracks & Sound Effects for Video Games and Film, using DAW software such as Reaper. I utilize techniques such as synthetization and foley.

Music Production

I use samples, synthesizers and instruments to create a variety of different styles of music ranging from Orchestral to Heavy Metal. I create under my own name and under the name "Time Factory".